AI Insights · Timothy · January 2024
Top Down Games on iOS in Middle East Q4 2023
Explore the performance metrics of the top 5 top-down games on iOS in the Middle East for Q4 2023, including trends in downloads, revenue, and active users.
In the fourth quarter of 2023, top-down games on the iOS platform in the Middle East showcased interesting trends in downloads, revenue, and active users. Here's a closer look at the performance of the top five games in this category.
Whiteout Survival from Century Games Pte. Ltd. saw a notable fluctuation in weekly revenue, starting at around $604K in late September and peaking at approximately $617K by the end of October. Weekly downloads for the game showed an upward trend, reaching about 38K in late November. Active users steadily increased, peaking at around 119K by the end of November before leveling off at 116K by the end of December.
Yalla Ludo - Ludo&Domino by Yalla Technology FZ-LLC experienced a dip in weekly revenue from $627K in late September to a low of around $304K in mid-November, before rebounding to $518K by the end of December. Weekly downloads remained relatively stable, fluctuating between 12K and 17K. Active users saw a slight decline initially but recovered to reach about 358K by mid-December.
Texas Hold'em Poker: Pokerist from KamaGames exhibited a consistent weekly revenue trend, starting at $174K in late September and peaking at $206K by the end of December. Downloads showed a similar pattern, with a notable peak of around 3.5K in mid-December. Active users increased from about 5K in late September to nearly 9K by mid-December.
MONOPOLY GO! by Scopely, Inc. saw a gradual increase in weekly revenue, starting at $89K in late September and reaching a peak of $194K by mid-November. Weekly downloads remained consistent, averaging around 30K. Active users exhibited a slight increase, peaking at about 86K by mid-November before settling at around 83K by the end of December.
Ludo STAR from Gameberry Labs maintained a steady weekly revenue, fluctuating between $171K and $232K throughout the quarter. Downloads remained stable, averaging around 22K. Active users showed minor fluctuations, with a slight peak at 411K in late October before stabilizing around 404K by the end of December.
This data, sourced from Sensor Tower, provides valuable insights into the performance of top-down games on the iOS platform in the Middle East. For more detailed analytics and insights, visit Sensor Tower.